Hard surface modeling is when you use sharp lines and faces to bring out details in objects.
Wednesday, December 21, 2016
Food Modeling Scene
Medium Shot
Over the Shoulder
Bird's Eye View
Close Up
Long Shot
My biggest challenges with this project were getting the liquid simulation just right with enough detail and getting the focus just right. I solved the liquid simulation by giving it a higher resolution and increasing the size of everything else. I fixed the focus by changing the F-stop value by .01 until it looked right.
Subscribe to:
Posts (Atom)














